Skills needed for becoming an ultimate Frontend Software Developer

If seriously thinking about starting your career as a Frontend Software developer, you’re not going to do a bad turn with any of these Technical skills on the list below.

Especially for those who want to be demographically independent – aka, you’ll be able to find a job anywhere you go to maintain your cash flow…

From my working experience, these are the most resonating ones currently on the market (2021) in sequential order from the most wanted to down:

Bonus skills:

There are plenty of training materials online to start your journey.

But … I strongly recommend starting with the basics and principles first before jumping on core development. This can save you a lot of time in faulty code investigation and prevent unnecessary initial frustration (learning curve).

Btw., I am more like a person who learns from visual sources and I can give you a few tips on what I use for your start:

  1. Youtube.com
  2. Technology homepage and community forums (for example homepage for Node.js, and community forum dev.to)
  3. docs.microsoft.com/
  4. channel9.msdn.com/

I hope you enjoy this reading today.

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5 software development skills to learn for rapid development

The world is changing and technology is with it.

Mainly because software product deployments are becoming more frequent and Software houses and Service-oriented companies are pushing hard on the T2M (Time to Market) selling factor to keep them visible on the market.

Although all upcoming projects are prerequisites of non-functional requirements still the same (mainly),

  • the infrastructure design leveraging from Service Oriented Architecture
  • the solution must be scalable and automated to provision
  • the solution is capable of being hosted in the Cloud as well as on a hybrid network infrastructure
  • the solution is ISO 9126-compliant
  • first release completion time of 6 months

, amount of functional requirements needed for the first release keeps growing and in most cases does not help to achieve delivery in a given time.

And that is pretty bad.

Therefore “smart” selection of the frameworks and tools to use for building whatever investor wants to build a solution is an absolute must.

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But, you won’t be able to succeed without the technical knowledge and experience of the production team! (the place where things are getting serious)

To get familiar with what skill sets to seek out while building a team capable of producing business value early from the beginning of project initiation, I have created a list of the suggested frameworks and platforms to use.

Hope it helps you to battle this constant competition market and investor pressure and elevate the progress in the initial phase of solution development as much as possible.

  1. Outsystems PaaS

    You are maybe already familiar with the term “low code”. The word on which many conceptual developers are rolling their eyes up. But hold on – if all that investors want is to get the product out of the door as soon as possible and for the cost related to head x time spent on the project (which would probably be somewhere around 50% less as opposed to the traditional way of coding in this case), just give it to them!

    Every solid developer must be familiar with this PaaS these days if not with Outsystems then with some other alternative such as PowerApps, for example.

  2. LoopBack

    Heyou – all Node.js Devs are lifting their eyebrow. Yes, very powerful framework, indeed. Usage of LoopBack CLI cannot be easier thanks to documentation built by many contributors from this OpenSource project.

    Simply put, this framework allows you to build your complete backend infrastructure with speed which elevates your project progress exponentially. You can choose from REST, SOAP, GraphQL, and RPC servers/services and manage all of these nodes with PM2 process management systems.

  3. Mocha

    Don’t forget about a testing framework. This option will work well with the ones mentioned above and you cannot go wrong with learning this framework right away. Javascript is rocking all over the globe right now and would be silly not to pay any attention to this programming language intentionally.

    And so why not leverage the JavaScript syntax in every SDLC phase? Sounds logical, hm?

  4. AplifyCLI

    This CLI utility from AWS is becoming more and more popular among developers from generation Y. Nobody likes to deal with building the infrastructure on the DevOps level unless it’s ABSOLUTELY necessary. And to be fair a lot of the service provisioning commands can be easily automated.

    Therefore, a utility that scaffolds everything you need for hosting your system is a necessary skill these days.

  5. Terraform

    If not going to use any of these “low code” platforms mentioned above for building your solution, a solid provisioning automation system (“engine”) and paradigm for not only infrastructure automation provisioning but also for keeping track of infrastructure changes in source code is the must. You cannot go wrong with Azure DevOps/ARM Templates or Terraform. Both offer you a lot of capabilities and automation to follow the IoC (Infrastructure as a code) paradigm.

    To me, Terraform is a better option for those thinking of incorporating platforms of different technologies into the solution.

PS: The technology cannot set the project for success if architecture, design, and test automation are compromised. Not having the right team, implemented processes, following the best practices, and a need to keep good progress momentum on the project, your entire ship can turn in the opposite direction and end up with catastrophic failure.

This is all for today, hope you enjoyed this reading today, and leave me your thoughts down below in the comments!

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Software development principles and practices for solid Software Engineers

Although today’s way of software development is rapidly changing, having a good understanding of these principles and good practices may only help you become better in software development.

Personally, I would recommend to every solid Software Engineer to get familiar with these practices if not already.

Coding practices

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YAGNI

This principle came from Extreme Programming and states very simple things: Don’t overthink the problem solution in the execution stage.

Just write enough code to make things work!

DRY

This principle follows and states for: “Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.”

Basically, don’t replicate functionality in the system, and make your code reusable.

SOLID

This principle has its own space in OOP. The SOLID mnemonic acronym represents these five design principles:

  1. Single-responsibility
    Design your classes in structural business entity/domain hierarchy, so that only one class encapsulates only logic related to it.
  2. Open-closed
    Entities should be open for extension but closed for modification.
    In the development world, any class/API with publicly exposed methods or properties should not be modified in their current state but extended by other features as needed.
  3. Liskov substitution
    This principle defines the way how to design classes when it comes to inheritance in OOP.
    The simplified base definition says that if class B is a subtype of class (super) A, then objects of A may be replaced with objects of type B without altering any of the desirable properties of the program.
    In other words, if you have a (super) class of type Vehicle and subclass of type Car, you should be able to replace any objects of Vehicle with the objects Car in your application, without breaking application behavior or its runtime.
  4. Interface segregation
    In OOP is recommended to use Interfaces as an abstracted segregation level between the producer/consumer modules. This creates an ideal barrier preventing coupling dependencies and exposing just enough functionality to the consumer as needed.
  5. Dependency inversion
    The principle describes a need for abstract layer incorporation between the modules from top to bottom hierarchy. In brief, a high module should depend on an abstract layer (interface), and a lower module with dependency on the abstract layer should inherit/implement it.

KISS

Acronym for Keep it simple, stupid – and my favorite over the last years!

The principle has a very long history but has been forgotten by many Devs many times from my professional experience.

Avoiding unnecessary complexity should be in every solid Software Engineer’s DNA.

This keeps the additional development cost down for further software maintenance, new human resources onboarding, and the application/system’s additional organic growth.

BDD

Behavior-driven development is becoming a more and more desirable practice to follow in Agile-oriented business environments.

The core of these principles is coming from FDD. The BDD applies a similar process at the level of features (usually a set of features). One’s tests build the application/system is getting a return on investment in the form of automated QA testing for its lifetime. And therefore this way of working is very economically efficient in my opinion.

The fundamental idea of this is to engage QAs (BAs) in the development process right from the beginning.

This is a great presentation of the principle from the beginning to the end of the release lifecycle: Youtube

TDD

The software development process gained its popularity over time in test automatization. Basics come from the concept of starting the test first and following with the code until the test runs successfully.

Leveraging Unit test frameworks for this such as xUnit, NUnit (or similar), if you are a .NET developer, helps to build a code coverage report very easily in MS Visual Studio (Enterprise edition) for example, which helps to build QA confidence over the code which last long time over the code releases.

FDD

Well, know approach how to deliver the small blocks (features) in an Agile running environment.

In other words, if you have a load of work to deliver is better to slice it down to individual blocks (features) that can be developed, tested, and delivered independently.

The whole FDD methodology has 5 stages:

  1. Develop a model of what is needed to build
  2. Slice this model into small, testable blocks (features)
  3. Plan by feature (development plan – who is going to take that ownership)
  4. Design by feature (selects the set of features the team can deliver within the given time frame)
  5. Build by feature (build, test, commit to the main branch, deploy)

The beauty of this development methodology approach is that deployment features such as Feature toggling can be integrated with relatively minimal complexity overhead. With this integration in place, the production team can move forward only on one main branch, an unfinished feature development state regardless. An enterprise-level production team will appreciate this advantage, no doubt about it.

Summary

By following these principles and practices production team will produce maintainable code, with high test coverage and human resources high utilization over the SDLC (ROI).

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TLS handshake between Client and Server explained

Not every developer these days has a clear picture of how the Client/Server HTTPS/TSL encryption works. To be fair I have to sometimes look at my notes to recall this process as it’s confusing and easy to forget.

Especially for these Devs working on the front end and using publicly available 3rd parties middleware, ready to be used for your solution – so, why bother?

But anyway … this is a good piece of information to keep in the mind and if you forget, this handy post can remind you how the entire process workflow works again.

TLS handshake (negotiation) process flow

Example algorithm used now on: ECDH/RSA

  1. Client – [Sends](Hello: These are my supported cipher suites) -> Server
  2. [Server chooses the cipher from the supplied cipher suites]
  3. Server – [Sends](Hello: This is my certificate with Public key) -> Client
  4. [Client validates the Certificate]
  5. Server – [Sends](Hello done) -> Client
  6. [Client generates Pre-Master secret and encrypts it by Server Public key]
  7. [Client generates (calculate) Symmetric key (Master secret) based on Pre-Master secret and random numbers
  8. Client – [Sends: Pre-Master Secret exchange](Change Cipher: Pre-Master secret) -> Server
  9. [Server receives and decrypts Pre-Master secret]
  10. [Server generates (calculate) Symmetric key (Master secret) based on received Pre-Master secret and random numbers]
  11. Client – [Sends](Change Cipher Spec) -> Server, which means that from now on, any other message from the Client will be encrypted by the Master secret
  12. Client – [Sends: Encrypted] -> Server and the Server tries to decrypt the finished message
  13. Server – [Sends](Change Cipher Spec) -> Client, which means that from now on, any other message from the server will be encrypted by the Master secret
  14. Server – [Sends: Encrypted] -> Client, Client tries to decrypt the message

-- handshake is completed --
— the communication encryption is changing from asymmetric to symmetric —

Example algorithm used now on: AES

15. Symmetric bulk encryption switched, Client and Server established TLS communication

// Agenda

   [] -> action
   () -> message

Some other facts to be aware of

  • Anything encrypted by the public key can be decrypted by the private key only
  • More details about TSL
  • What are ECDH, RSA, and AES
  • What are asymmetric and symmetric cryptography

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Immutable data types after .NET 5 release

Just a couple of weeks ago, Microsoft released RC of .NET 5 which is (unfortunately) not going to be an LTS (Long Term Support) release but on the other hand, it’s coming with some great features in it (yep).

One of them comes as a part of the new release of C# 9.0 (part of the .NET 5 release) which is Immutable Objects and Properties (records and init-only properties). Quite a smart concept in my opinion …

Recap on immutable data type

The immutable data type is basically the data type of the variable of which the value cannot be changed after creation.

How does it look in reality?

Well, once immutable data typed object is created the only way how to change its value is to create a new one with a copied value of the previous instance.

What are the current immutable (and mostly used) data types from .NET CLR?

Primitive types

  • Byte and SByte
  • Int16 and UInt16
  • Int32 and UInt32
  • Int64 and UInt64
  • IntPtr
  • Single
  • Double
  • Decimal

Others

  • All enumeration types (enum, Enum)
  • All delegate types
  • DateTime, TimeSpan and DateTimeOffset
  • DBNull
  • Guid
  • Nullable
  • String
  • Tuple<T>
  • Uri
  • Version
  • Void
  • Lookup<TKey, TElement>

As you can see, we have quite a few to choose from already. How this list is going to look like after .NET 5 full release in November 2020?

Well, it’s going to be a revolutionary change in my 2 cents.

Principally, any object using .NET 5 runtime (and C# 9.0) can be immutable and also implement its own immutable state – and that is a HOT feature.

The syntax of the immutable properties looks like this in this example:

public class ObjectName
{
    public string FirstProperty { get; init; }
    public string SecondProperty { get; init; }
}

On the other hand, the syntax of the immutable object (called a record) looks like this:

public record class ObjectName
{
    public string FirstProperty { get; init; }
    public string SecondProperty { get; init; }
}

As you can see, the syntax is very clear and intuitive to use.

More details about new C# 9.0 features can be found here https://docs.microsoft.com/en-us/dotnet/csharp/whats-new/csharp-9#record-types.

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What type of coding challenge to expect on technical interview with Google

It has been a while since being interviewed by Google and got to answer a lot of technical questions. The essence of being successful is to be prepared! Especially now, in these Covid-19 difficult times, when getting a job is even harder than before for young developers with no professional network or working experience (hey, YOU are not alone in this!)

And so, I am writing this post for you, the NEXT DEV GENERATION! But just to be clear, this post is not about to leak the hiring questions to the public. It is about to give YOU an idea of what sort of coding challenges you may get along the way.

The most given questions (and tricky ones) are how to efficiently solve the problems with the algorithm. You as a Dev must show understanding of what a time complexity is, how to work with data structures and how to write (and write less) readable code, and all of that while people on another side of the conference meeting are WATCHING! (feel the stress but stay CALM, stay COOL)

Remember that this task assignment was given to me a couple of years ago and don’t rely on getting exactly the same coding Task on your D-Day. The assignment will be different but the level of (solution) the complexity of the task is more likely going to be the same.

Coding challenge

Task assignment

You have a collection of numeric item values among which are numbers ‘0’. Build the algorithm which shifts all zeros to the end of the array with the best time complexity possible. You are not allowed to use any additional data structures in the solution. Also, keep the items at the same order as they are.

Design

Always do design first!

Normally, it is a good practice to ask as many questions as possible to clarify all the requirements at the beginning (these are all positive points). Some of them can be (not explicitly written ones in task description):

  • should my solution be structured for production use?
  • do you want me to write a unit test, too?
  • can I use Google? – NOPE, don’t ask this one. All good companies usually structure the technical questions in the way that any (capable) candidate should be able to answer them. Don’t take it personally if failed, you are not just there yet.

Coding

The solution I have used was based on swapping the items within the array:

using System;

namespace TestApp
{
    class Program
    {
        static void Main(string[] args)
        {
            var array = new int[] { 1, 0, 4, 5, 0, 4, 5, 3, 0 };

            var iterations = 0;
           
            int j = 0;
            for (int i = 0; i < array.Length; i++)
            {
                ++iterations;
                if (array[i] != 0)
                {
                    array[j++] = array[i];
                }
            }

            while (j < array.Length)
            {
                ++iterations1;
                array[j++] = 0;
            }

            Console.WriteLine($"Array: '{string.Join(",", array)}'");
            Console.WriteLine($"Time complexity: O({iterations})"); 
            Console.ReadLine();
        }
    }
}

Let’s examine the code.

As you can see, I have two loops. For the first one (for), I am trying to find a non-zero value in each iteration, copy the value from the current index to the Pivot index, and increment Pivot at the end of the cycle. If zero is found, the Pivot index value remains and the loop goes on to the next item. If a non-zero value is found again, the value at the current index gets copied over to the Pivot index (zero value) and the Pivot index value gets incremented by 1.

The second loop (while) is going to add zero values at all indexes between the Pivot index value and the last array index (that many zeros have to be placed back to an array).

What is the time complexity of this solution? Let’s do an analysis of it.

First loop (for) goes over 9 items within an array. The array has 3 zero values (while loop). Total number of iterations is: 9 + 3 = 12 => O(12) => O(n)

Linear time complexity? THIS IS PRETTY GOOD TO ME! But do I want to gain an extra point (and I WANTED to) by building a slightly different approach with fewer loop iterations?

So, I asked Google Hiring Technical Manager whether I can compromise the last requirement and reorder the non-zero values in the array a little bit. He has agreed…

Why am I doing this?! The answer is optimization … As you can see, the while loop might not be a part of the solution (now) if going thru an array in a reverse way and swapping the zero-value items with the one sitting at the last (examined) array index:

using System;

namespace TestApp
{
    class Program
    {
        static void Main(string[] args)
        {
            var array = new int[] { 1, 0, 4, 5, 0, 4, 5, 3, 0 };

            var iterations = 0;

            var end = array.Length - 1;
            var index = end;
            for (int i = end; i >= 0; i--)
            {
                ++iterations;
                if (array[i] == 0)
                {
                    var left = array[index];
                    var right = array[i];

                    array[i] = left;
                    array[index--] = right;
                }
            }

            Console.WriteLine($"Array: '{string.Join(",", array)}'");
            Console.WriteLine($"Time complexity: O({iterations})");
            Console.ReadLine();
        }
    }
}

What is the time complexity now?

Algorithm is using one loop (for) and goes over 9 items within an array => O(9) => O(n)

Not a bad approach and another plus point going towards my credit bank (Yep, Yep!).

Conclusion

The second approach might not sound like a huge performance achievement (and it is NOT for such a small dataset) but it shows the Technical Recruiter Manager your way of thinking! Remember, it can be only a good impression of what stands between choosing you over other tens/hundreds of candidates applying for the same role as you do.

Wishing you good luck and let me know in the comments below how the technical interview did go along!

You can download the code from my GitHub repo here: https://github.com/stenly311/Moving-Zero-Value-Items-To-The-End-Of-Array

Few tips on what to look at before going to a technical interview

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